NB: To make setting styles faster, the styles set on mobile devices are inherited by tablet devices, and tablet styles are inherited by desktop devices unless set otherwise. You can set appearance settings for mobiles, tablets, and desktops by switching the screens using the screen shape menu. Manually setting the appearance for different device types (breakpoints). For example, it’s a good idea not to let lines of text go wider than 800px, and letting images get too big may make them look pixelated and blurry. If you have set the width to be 100% of the space available – this may look great on small and medium sized screens but on really wide screens you may want to set a maximum width. ‘vw’ and ‘%’ will effectively be the same if there isn’t a container and the % will refer to the screen width). For example, the width of a component can be a fixed number of pixels (eg ‘500px’) but it can also be expressed as 50% of the space available or 50vw (which means 50% of the screen’s view width regardless of the container a component sits in. Using ‘%’, ‘vw’ or ‘vh’ to describe size and distance. There are several settings that allow you to create responsive layouts. Making layouts change as the screen size changes is called “responsive” design. However, you may not want the image to become so big or the text expands to the full width of the screen making it hard to read (see the example in the image below). Desktops offer more space allowing your components to expand, scale, and unwrap. However, you may want to consider different options for desktop screens and rows.Ĭreating layouts for wide and narrow screens (ie responsive design)Ī layout that works well for narrow mobile screens is often not suitable for landscape widescreens found on desktops. This is often all you want for a mobile screen. Spacing of the elements can be achieved by changing their margins and paddings. Centering text on a screen but keeping it left-alignedīy default Fliplet components will line up in a column – top to bottom – with typically one component per row.Centering components horizontally and vertically.Creating full-width images (without skewing the image). ![]() Creating layered or overlapping designs.Creating layouts for wide and narrow screens (ie responsive design).What can I do with the drag and drop system? For more information on container components please visit this article. To precisely position a component on a screen you typically need to use a combination of appearance settings (to set size, margins, positioning-type) and possibly a container component to specify a relationship between your other components (to specify alignment, wrapping, grouping). So if one element gets bigger it will ‘push’ its neighbor down a row. This means layouts are defined by the relationship between the components rather than a fixed location – eg, two elements have a certain margin between them, a fixed distance from an edge, or will fill the space left in a row. Now the block functions as originally intended when javascript is disabled.Fliplet apps use the same approach as website designers – “responsive” layouts. Without the $href bits the prev and next links pointed nowhere when javascript was turned off. I haven't tested this extensively, but simply adding the following if block around lines 536-550 seemed to allow the HTML editor to load together with prototype.js: if (group.propertyIsEnumerable(j)) ) return false ' I took a look at the htmleditor.php file, and it may not be too hard to patch it to work properly with prototype.js. In the comments someone had suggested a workaround for the issue the author was complaining about. To solve the issue I only loaded prototype.js on the index.php page, which doesn't use the HTML editor and so didn't have the conflict. Originally I had put the link to prototype.js and scriptaculous.js in the lib/ javascript.php file where the other Javascript files are loaded. ![]() I did run into the issue with prototype.js messing up the HTML editor when I was adding the ability to drag blocks.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |